You can even win prizes by doing so! I liked this Guide. I didn't like this Guide. Vote Comment. Comment Would you like to add a comment to your vote? Thank You! Stream is Offline. Runes: Blue as hell. Spells: Flash goes on F, dammit. Ranked 13 in Support Role. Items Buy these when the game loads. Doran's Ring Health Potion 2. Lost Chapter Control Ward. If you can't stay til g. Amplifying Tome Boots Control Ward.
Luden's Tempest. The overconfidence special. Banshee's Veil. Instead of luden's into tanks. Liandry's Anguish. Zhonya's Hourglass. Control Ward. Standard Full Build. Arcanopulse Q Q. Eye of Destruction W W. Shocking Orb E E. Rite of the Arcane R R. Extreme Major Even Minor Tiny. Show All. None Low Ok Strong Ideal. Extreme Threats. Ideal Synergies.
Ideal Strong Ok Low None. Xerath counters well. Xerath gets countered. Aight, I've gotta start by saying that I'm not a god at the game. But after 4 seasons of being a hardstuck Bronze legend, I picked up this champ and got myself to Plat, so I'd like to think I'm qualified to talk about climbing, at least in low elo.
GG and also "smurf". Why Xerath? As a Xerath player, I was born ready for this pandemic. I have hundreds of games worth of experience in not going anywhere near anyone if I can help it. Damage from a distance, that's the name of the game. Pros: Incredibly high, consistent damage output. You can reliably poke basically anyone out of lane pre 6, and once you have 2 or 3 items you can start to one-shot ADCs.
Satisfying as hell. This one's subjective but I'm such a big fan of Xerath's design. Getting kills with max range Qs is just an impeccable feeling. His abilities feel satisfying and his autoattack is really really solid for a mage. Cons: You gotta hit your skillshots. Every ability in this champion's kit is a skillshot. If you can't hit them, you can't play Xerath.
At all. On the plus side, it's great practice for any other champ in the game with long range skillshots. You die super easily You don't have any inbuilt escapes and your cc is hard to hit and not always the most effective. If an assassin gets on top of you, you're pretty much cooked. Positioning is unbelievably important on this champ. Luckily, you have the advantage of excellent range to play with. Don't just take my word for it, look at this sweet penta I got with him: Play Video. Summoner Spells.
I really shouldn't have to tell you why you need flash on a squishy champ with no movement abilities. This is the secondary I take every game. Survivability is at a premium on champs like Xerath, and I think barrier is the best spell for that. Short cooldown, can't be reduced by ignite, and very often makes the difference between life and death.
If you're extremely confident about your reaction time and you're facing a team stacked with hard cc, you can choose to run cleanse. I think Zoe and perhaps TF are the only lane opponents where I'd ever really want to have it over barrier, but in some passive lanes where barrier is less essential you can run it if you prefer.
If you're VERY confident in your macro play and ability to affect the map. Speed boost is pretty nice as of You really don't need it as much as many other mid lane champions due to your semi-global ultimate. Please don't take ignite. Xerath is not a champ designed around being in range to ignite your opponent, and if you frequently have the opportunity you're probably playing him wrong.
These are the runes that I swear by for almost every matchup. This is the absolute bread and butter of your laning phase. Every little piece of poke hurts just a little bit more, and you poke a LOT. Here, I differ from some other prominent Xerath players, many of whom choose Absolute Focus.
Waveclear and poke unrivalled. Absolute focus ain't bad tho. I've recently been really enjoying scorch over Gathering Storm , since I find that as of the current patch I would consider 30 minutes to be the break-even point for gathering, so if your games are consistently longer it may be worth taking over scorch.
I'm a big fan of biscuits because they so often give you just the little extra bit of sustain needed to stay in lane for an extra wave or two. Don't underestimate the mana regen, either. The difference between backing with and gold is the difference between having lost chapter or not, and it can genuinely decide a lane. There isn't as much to say about this one, it's just an incredibly solid choice and boost to your power level. Who doesn't love cooldown reduction?
Having flash up 15 seconds early is also not to be underestimated. Minor Runes I will almost always run double adaptive force and armour, even into mage opponents. The reason for this is xerath's horrific base armour 22 at level 1 , and how significant minion aggro and autoattack harass can be early game. I really only take magic resist into matchups that are likely to kill me before level 6 with magic damage, such as fizz, katarina, and maybe sylas.
Core build I start every game with a Doran's ring and two Health Potion s, there isn't really a lot to discuss here - early lane phase is all about sustain and for Xerath this set of starting items provides exactly that.
As for his suit, it's a magical sarcophagus that Renekton and Nasus attempted to trap Xerath in to contain him. He kinda broke through it, but it still restricts his power. The whole concept of Xerath's ult is that he, for a short moment, breaks free and unleashes his true strength. Personally think front line tanks are brain dead champs. Xerath is the one of the most skill shot reliant characters in the game.
His overwhelming power rips it to shreds but it holds him in at the same time. You made me laugh pretty good with people thinking Xerath a braindead champ There is no harder champ to learn positioning wise than him.
The brain-dead are actually the people that go straits forward to dodge the ult or the yasuo main that use the windwall on his Q. For the lore part, he is stuck in there because even If the coffin is broken, still handle to contain a bit of his power.
Because people like to think they are clearly way above their skill level and would be challenger if not for their teammates. I agree. It's just easier to blame it on the champ though. It's league of legends. This is not a game that you can succeed in by just clicking around like a monkey. Some of them are mechanically uncomplicated, but that doesn't excuse them from good decision making.
When he ults you get free full ult damage on him so keep that in mind. Most of the times, you will have a rough time in lane. His mana sustain is better thus, he can poke you more. You can push to try to make him lose some CS under tower, be aware of ganks though! Don't stay behind minions, it gives him easy poke and push on the minion wave, always try to be on the warded side of your lane and side-stepping his abilities as much as possible. Take Barrier. After that it can be hard unless he wastes E.
Would recommend either straight Q max or 3 points Q into E Max. Rushing Vamp scepter and tier 2 boots will make sustaining his poke easy. Get boots early. Trick him into pushing the wave, then get your jungler or mid laner to gank. Try to dodge his spells and you should be fine against him. An Average 1. You do out sustain him though.
Annoy your opponents to death! Take fleet and use your ultimate when he uses his to cancel it. He is squishy and don't try to kill him early if he takes barrier.
You can opt for second wind, and his q makes him completely immobile, allowing for you to land a e. If you land an e, you can often land a q, leading into a w. You can genuinely outpoke him because your e range is insane, when xerath's purpose is to outrange other champs. Other champs with abilities like xerath are generally easy matchups.
Use E to dodge his Q or ultis if you have to. I would take Conq with conditioning dshield and unflinching if they have a lot of cc or just overgrowth. Don't stand in your minions so he has to choose to harass you with his Q or push the wave with his Q. Windwall his E only if its going to hit you from medium-long range but not point blank range because even if he hits you from point blank range it will only stun you for.
Dodge his skill shots by Eing through the wave and push him in to force him to run oom csing the wave. His poke is just as annoying, but way easier to all in. This matchup depends a lot on how good you are at dodging and how good Xerath is at hitting. Dont be afraid to go for all ins after level 6 and in 2v2s you should hard win unless you take too much poke.
Mercs vs xerath is good if they have more cc's. In Long Range Mages Matchups you have to try to understand their Q pattern and where they will cast it. They would generally want to either poke you down to kill you or shove you out of the lane, but the matchup is not really impossible if you get boots and try to get close to them for a nice combo.
Xerath is the most oppressive as his Q's bypass minions, but they are dodgeable if you always switch your dodge pattern. Try to be as non predictable as possible. Get Minion Dematerializer. Post 6 try to either get close on them with your ult and outplay with flash OR roam bot faster than them and get kills.
They will follow with their long range abilities but by the time they actually do something meaningful you should have sealead the deal. This matchup is all about roaming and learning how to properly dodge his poke on lane.
It is okay if you do not get kills, but it is not ok to get killed especially since he cannot you unless he's super fed. Vladimir guide Patch Take the full sustain page to survive his poke and look for trades already from level 3. He is immobile so it should be almost impossible for him to dodge your skill shots without flash. All in him at level 6 if you've managed to poke him down a bit from earlier levels. Once you get out of laning phase and into the side lane, he can't do anything.
His combo always deals more damage. Most Xeraths won't Q right on top of a champion, but to one of its sides. I try to notice which direction he usually goes for and dodge the opposite way or I'll use W if it looks like the Q is about to hit.
If my jungler doesn't come, I'll farm to the best of my ability and hope I can get better picks later on than he can. This is why you will pretty much lose all trades pre-6, where it's best to just farm up. At level 6, when he starts channeling Q, you can try to hit him with E,Q,R combo because it's really hard for him to avoid it when he is slowed down due to his Q channel. Where you actually start outperforming him is level 16, where your range becomes higher than his, so whenever he is channeling Q, you have free R hits on him, which will force him away from whatever objective that he is currently trying to defend.
So chill out here and don't get behind, you will be stronger later on! Literally the same thing but his kit is better with dealing with you. If he uses stun and slow and still is in wall range that is the best chance to kill him, assuming you have more that half HP.
Buy boots early to dodge his skillshots. Kill him if he walks too close. Xerath outranges her, so you should never have a chance of killing him if he positions well. You can still win this lane but it depends entirely on how good you are at predicting and dodging skillshots. His waveclear is also much better, so that makes it even harder for us as he can constantly shove in the wave after 1 complete item.
Use your passive to dodge his ultimate. He's very squishy and has no ways of dodging your Q or getting out of your ult. Time your E well to spellshield his stun when running him down. Buy early boots to make dodging easier. The only issue is if you have fights going on bot and top he can ult from mid but if you're quick you can cancel it to give side lanes breathing room. Preferably mercs. This allows you to dodge his spells really easy.
You can rush tier 2 boots right after you get Lost chapter to make it much easier to dodge his abilities. He has the range advantage at all times, and also better waveclear with enough items, which makes him a good pick into Orianna. I would highly suggest buying boots first against him so you can avoid his skillshots. I would also recommend using double chains against him too since he is immobile and all you need to do is keep dodging whilst adding autos to the combo.
Remember to call for ganks on an overextend Xerath. His mana pool does not allow for killing you in lane. Try to dodge as much of his poke as possible buy booys first if needed and all in him whenever you get the chance to. Try not to be too safe because he will just poke you down. Remember his stun is based on how far it travels half a second at point blank range so if you are close to him, it will give you enough time to dodge his W and Q and give him a beatdown. His entire kit kit is made to attack from a safe distance.
Most abilities is at such a long range where Anivia wont be able to hit him. Additonally is his W and Q a big problem for Anivia in the early stages of your game.
Both these abilities cast extremely fast and because of the slow base movespeed Anivias has, you'd often end up getting poked out. LVL 1 E start strategy is really great against xerath. He is immobile, his only safety in his kit is a skillshot, and you win the extended trades. Roam to ruin his teams day, he can only ult from afar, so he can't reliably follow you.
In teamfights, you want to focus him, as he can kill your backline by poking them constantly, you can kill him easily because he is so immobile. Take Phase Rush. His e has ok speed so if he positions like he should further away from you, you have to run straight at him which makes landing it not too hard for a good Xerath. TP corrupting potion to just push and pressure the map is more consistent, but if you think you can find solokills with electrocute ignite you can take that too.
His main poke is his Q beam, be sure to change up your movements so you don't become predictable. Eventually he'll use it to push lane. Ping your team when he walks down river as his Ult has a large range.
If you stay back and try to play the lane regular he will shove you in and poke you under turret without any repercussions. So for this one try to take any trades that look healthy. And you need to have the fancy feet because dodging will be the best way to win.
You can also all in at 6 to beat him if he is overextended. His range will be the mountain that you either climb or die on in this lane. Ask for jungle assistance. We one shot him if we ever land skills, but he outranges us. Boring match up, just farm and play for mid-late game. Don't let him autoattack you for free - it gives him double mana back from his passive. Q'ing into him to get closer typically helps because it makes his stun duration shorter, so if you are going to fight then you can tank the shorter stun or try to dodge it altogether in which case you likely won't be in range.
W can help sustain any poke you take from him in lane. Just push and roam since it's hard to even get in range. It's almost impossible to lane against. Try to avoid as much as possible his pokes and sustein your health until jungler ganks you. I played vs him not a many games, but i think, that you can buy boots in first back. Play to farm and poke with your Q at a long range. Look for all-ins post level 6.
As long as you move unpredictably, his skillshots are a piece of cake to dodge. Do not use your E while in vision, as it will make it super easy for him to land his stun on you. As a scale mage his early game is very weak and he needs to farm a lot, so push wave to make harder his scale, avoiding his Q stun.
IN by resetwice Talon Player. Qiyana Bible by Kessi Qiyana Player. He outranges and outdamages you with a low cooldown Ult and skillshots that are nearly undodgable if placed properly. The best you can do if counter picked this hard is try to break even and land some nasty late game Ults. Build Mercs and Banshees after a mana item so that you can survive his rotation. Do you best to hide in minions to he cant land an E in laning phase.
If you somehow do get in range to combo him, he actually is quite squishy and you have kill pressure. But that is unlikely if he is spacing well. Recommend: Barrier or Heal and Vs. AP Assassin build with merc treads. Magic Resist is recommended early. Good poke but no mobility. Bait out his E and punish him accordingly. You can pull him out of his ult to save your teammates as well.
Get boots asap. A Xerath with good aim is extremely obnoxious to play against and what you need to do is to bait out his E before all inning. This matchup is pretty simple. He is extremely long-ranged which will make it easy for him to harass you and difficult for you to get near him to trade.
He out-ranges you by a lot and his spells are difficult to avoid. He's not mobile so therefore weak to ganks, he is also squishy so you can burst him down after level 6.
Try your best to farm until then. Jungler isn't necessary but will always help. You have to wait for your jungler to come and help you. Before hitting level 6 the laning phase will be unplayable for you. If they know how to hit stun then its a little bit harder. Bait the stun similar to syndra ahri and lux, and then all in and one shot them.
Ganks are appreciated. Don't let him do that and don't let him line you and your minions up since he'll try to Q you or your minions. Try to bait his stun by walking straight to him and either side step or E him. Once his stun is down you'll win. He outranges you in every way and his abilities have very large hitboxes. He has a stun and his ultimate is really difficult to dodge because of how huge the radius is for each shot.
Play safe and let him push the wave. Call for jungle help as much as you can. He's really immobile and the jungle is going to be necessary for you to win lane, unless he's absolutely awful. I wouldn't recommend looking to kill him in lane since he plays far back usually. Though do note he has no mobility so, if he does step up too far, you can capitalize on that.
The amount of stuff Xerath throws out in lane is insane, but He is still super squishy, so you can either dodge all of the spells he throws out or face tank it all XD. You can easily burst him without any issue. Don't forget you can interrupt both his Q and R with your Q channel cancel, so don't be afraid to use it. If he ults you can either ult away or ult onto him. It will probably take him a second to locate you. If possible use your ult on him to stun during team fights.
You really cannot trade with him as he won't allow himself to get into range of your abilities. The only way you can really kill Xerath is when you have enough damage to flash or ult forward and to 0 him, and even this can be negated when he takes barrier. The best way to lane against Xerath is not to lane against him, play safe until lost chapter and then shove and roam. If he follows your roam, you can kill him before he reaches the safety of his tower, if he shoves to your tower and starts autoing it, you can gank your own lane and catch him out of position.
Kills your pets easy and when u go in to farm pokes u. Phase Rush. Become Michael Jackson and use your dodging skills. He can't really win this lane unless you get hit by everything he throws at you. Farm up and one shot him later on. Unless the wave is pushing to you, then you can force him to use abilities on the wave until he goes OOM out of mana while you poke him with your Q. If you even think of getting up close, he can just stun you and run away, then keep on poking until you die.
Definetely ask for ganks though, as he has no mobility whatsoever. Take double MR runes and ghost to help you kite through skillshots. Calculus Optimized Vayne by fanchessfan Vayne Player. Anivia has no way of closing the gap between her and Xerath and in the meanwhile your slow bird is flappin on over to him, he's shooting all kinds of beams orbs and artillery at you. Overall not fun to fight, and very difficult to stay alive.
Arrow go zoom by cookanarities Kindred Player. Fluffy's Akshan guide, with match-ups, builds and runes. If he's too far back, you outscale him; if he gets too close, you kill him. Take Fleet page and MR. Once you get on him he is not hard to kill. Alistar Mid by Human Alistar Player. Take Phase Rush and tenacity in runes. Everything you need to know! In depth by GhoastlyGiant Akshan Player.
S11 Full akali guide by Robertonkartul Akali Player. He will try to push you in and harass you, so ask for Jungle help. Go in every time he uses E, whether he hits it or not. Take tenacity. Same as Velkoz, play it slow and wait for your mythic before you try anything funky.
Try to heal with Second Wind and D Shield. Walk up to him and use your e to dodge his then kill him. Patch Just dodge Xerath's Q and you'll be okay!
Veigar's Guide by Kscepersky! If he is a very good player, you will have a very difficult time in lane. But I would recommend trying to all-in on him after he uses his stun, as he has nothing to stop your charge. For him, his offense is his defense. Again don't hug your minions. Get tier 2 boots as fast as possible. TL;DR, Outranged, and youre getting perma poked, have fun! Xerath is horrible once you finally engage, just avoid his stun. He's not at all as bad as Senna, however.
He cannot hurt you without hitting a skillshot. Xerath is one of the easiest match ups for Yone. Similar to other squishy mages, there isn't really much he can do once you engage onto him, especially if he doesn't conserve his stun.
The best time to engage is once he is trying to land his stun on you, dodge it with E and then go in from there. You can take extended trades with him being that as aforementioned, he cannot stop you once you dive him.
When he is charging up his laser, this also leaves him vulnerable for your Stacked Q or your ult, so that is another opportunity for an engage. The only threat he really has is killing you if you stay in the lane too long after letting him poke you, so don't get greedy and recall if you begin to get low. If he does happen to ult you though, dodge it with your E1 and exploit the extra movement speed to dodge the rest.
You can also E and ult him to interrupt his ult and get back to safety easily. If he pushes up It's a pretty free kill since his E stun duration isn't very long if you E him. Take fleet footwork. Against xerath go Fleet footwork. Xerath is a really tiny threat bcs he only has poke abilities. So avoid all of his Q's and E's and you will get through to him just fine. Get first blood and you have won the midlane.
Get in, kill him, and get out. While laning, stay away from your own minions, so he has to choose between minions or harass. His E is easy to dodge with your E.
When you go in on him with EW be sure you try to juke his E afterwards as most xerath players will immediately try to throw it out, use W's decay movespeed to avoid his E when all-ining. Comprehensive Katarina Guide Why? Because I can! Do not keep distance from the champion and try to harass him.
Be wary of ganks because you will be extending a bit to harass xerath. If you are having trouble go into a practice game with a friend and just let him play Xerath and learn the matchup. Roam after 6 if you can't kill him. However, you have to dodge most of his kit as you cannot block his Q, W and R.
Avoid his abilities and you're fine. If he has barrier roam after level 6. Fleet with any secondary tree. Tv-LimitBreaker88 Azir Player. Remove the withered flowers Kayle S11 Xerath outranges you and if his aim is good, arguably can out-damage you as well. There is a simple trick on making his game difficult - never stay close to your minions. You should stay in between the minion wave and the bushes one the side of mid lane. This way Xerath is forced to choose whether he should aim his abilities at you or the minion waves.
If he aims at you, he will loose a certain ammount of CS doing so. Buy boots early on so it is easier for you to dodge his abilities.
If he aims at the wave, this opens an opportunity to poke him. Try to shove the first wave. It is difficult to farm with Xerath under turret, especially in early game. Xerath's biggest weakness is his lack of mobility. Unless he has flash, there is no way he can escape from a successful Shurima Shuffle combo. The Arcane comet rune page is strongly suggested in this match-up. Bring cleanse and just run at him. A good one will play safe but unless he has dedicated peel or stays grouped he is free meat.
Hate jungle but love Evelynn? It's not as bad as Vel'Koz since Xerath does not have true damage, but it can still be scary. Mundo Player. His stun sets up his combo, so buy a QSS or bring Cleanse to negate it.
Lethality Talon Talon Player. Fique entre a rota e os arbustos. Compre botas cedo para poder desviar de suas habilidades. The key here is to stick onto him like a leech. If you are on him, he can do nothing, and you have free reign to kill him. Be careful of his E if you try to dive him, as that will turn the dive instantly.
Other than that, just don't get poked out by his range. Pick TP and play with you jungler. Nothing can hold me back! He can poke you whenever he wants and you cant do anything about it. He outranges Anivia and just pokes her to death. Well, just go all in right? No, as he can just stun you and run away. Since you have no mobility, you have almost no way of dodging his ult or stupid beams easily and then again, he can just continue to poke.
If he uses his spells start poking him. If he hits you then he loses cs to the tower. To win this lane you will need fancy feet to dodge his stuns and poke. He can waveclear but he can't even dream of following your roams with anything but his Ult. Also just in a bad spot right now in my opinion. As both of you are artillery mages, both of you have the poke potential.
He outranged and outdamages Orianna by a lot. Dodge everything and you will win. Runes: Elec - Prec. Chinese Anivia Guide. Hard to hit because of his ridiculous range, but easy to kill if you can manage to get in on him. Avoid poke best you can, and focus minions during his cooldowns.
His poke in the early levels is notable, although you really can't do much offensively about it. Once you gain a few levels, you can start to meaningfully trade with him. Predict his E with yours and kill him with a binding. He is very immobile and his Q slows him, so take advantage of this to assassinate him every chance you get. Its one of these matchups where boots start doesnt seem as bad.
Dodge his abilities, get him to half hp and flash on his ass. If he is good youll have a hard time but bad xeraths are easy to abuse. Which vessel shall i empty next? Vladimir guide patch Easy to setup ganks on. He outranges you and a good Xerath can make the laning phase one-sided. He has passive for mana charge, but the time of it's recharge is too big, so you can easily make him run out of mana.
The problem is actually staying healthy enough in lane against this guy's insane poke! In lane, try your best to move diagonally as soon as he releases his Q, so that you can dodge it. It takes tons of practise to react quick enough, which is why he's one of the best poke mages out there!
Remember: Summoner's Rift is a 5V5, not a 1v1. You don't have to stay in lane and suffer a losing matchup! Since you can't really poke him down in the early levels because he is not melee.
Try to dodge as much as possible and play with your team roam a lot. You better improve on dodging skillshots for thing matchup. Take DShield dodge everything you can, use pool ONLY for his stun and dont be afraid to almost int for poke since you heal it back. Once hes low enough oneshot him. Vladimir Mid Guide Both runes are viable. You can search an opportunity to kill him as you block his E. Yone guide for newbs by lordsmaaaaan Yone Player.
He is so squishy and will be dead in 2 seconds. His poke is annoying but don't let him live long enough to poke you.
If Xerath is anyway near decent he will destroy you in this match-up. Cleanse or QSS will help avoid getting stunned in the all ins. You can outroam him, easily but you need to keep the lanes push up as he clears well.
Oneshot Poke 2 kill build! Later on he is squishy so play around the terrain to hit Es while he Ultis. Try to poke him with E and get ur jg to gank, you two can also dive him if you have a tanky jg. He is really squishy so if he gets in your range, go erase him.
However, he doesn't have much to stop you from one shotting him if you land an elastic slingshot once you have some AP. You win lane hard. Be as aggressive as you can without over extending. By being passive you are letting him win. You win at any time of the game. If he misses, and is playing aggressive it is an easy trade. Basically whoever hits more abilities wins. Try to dodge his abilities.
Cleanse or barrier should be fine here. Don't go for ignite as he is very ranged champion. God Tier Viktor Guide [ Jungle ganks makes him unplayable as he is immobile.
WIP [ He will probably try to slow you with his W which is very hard to dodge then try to Q you. Since Annie does not have much mobility you will be bullied hard. His abilities are fairly easy to dodge, but his Q can be a bit annoying.
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